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The view in the viewport can be changed by switching viewpoints. Viewpoints are scene cameras that represent the position and orientation of the shooter in the virtual world and directly affect the view the shooter sees during a course. Multiple viewpoints can be added and moved around a scene using the same motion controls as other object types.
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Selecting the Navigation Guide option from the Help menu in MAX Studio, MAX Creator, or MAX Editor will open a window showing the mouse and keyboard shortcuts used for moving around the viewport.
Left Mouse Button - orbit (the view circles around what is in front of you)
Left Mouse Button - look around (spinning around while standing in place)
Mouse Wheel (hold wheel and drag) - pan
Mouse Wheel (scroll) - move forward and backward
W - move forward
A - move left
D - move right
S - move backward
Q - move down
E - move up
Number Keys 1-6 - change the speed of movement with 1 being the slowest and 5 being the fastest
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