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An important factor in simulation training is to make sure that targets, and other objects, appear the correct size when projected on a wall or screen. Many factors affect the size of objects in DART MAX including:

  • Screen size

  • Distance of the shooter from the screen

  • Target size

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There may be circumstances that prevent projecting a 13-foot image. DART MAX has settings to help compensate for screens that are slightly smaller (or larger) than the recommended size.

Note

It is highly recommended that you do not project images smaller than 9 feet wide and 5 feet tall. DART MAX will not be able to create life size objects if the viewing area is smaller than 9 feet across.

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Assuming a screen width of 13 feet, the shooter will be positioned 10-14 feet away from the screen. DART MAX training encourages movement so the precise distance will be fluid. Be aware that targets can appear slightly larger than life-size if viewed from a distance closer than 10 feet, and slightly smaller than life-size if viewed from distances greater than 14 feet.

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Target Size

Objects in DART MAX are created to real-world specifications. Most objects (with the exception of human characters), can be scaled. Some objects, such as Flat Targets and Video Targets, are created with specific dimensions. This image of the Flat Target Editor shows a B-21E target created with a size of 23x35 inches.

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Camera FOV Settings can be set in DART MAX ( Range ) and MAX Studio programs.

Note

If you are creating your own courses, remember to use the same settings in MAX Studio as you do in DART MAXRange. This will ensure that courses look the same in both the development and shooting stages.

Setting the Camera FOV in

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Range

The Camera FOV slider in DART MAX Range can be found in the Preferences side panel menu. The default setting is 60°. Larger FOV settings create a wider view but targets and objects appear smaller. Smaller FOV settings limit the peripheral view and increase target and object sizes.

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Screen Width

13 Feet

12 Feet

11 Feet

10 Feet

9 Feet

Suggested FOV

60°

55°

50°

45°

40°

Setting the Camera FOV in

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Range

The Camera FOV slider in MAX Studio Range can be found in the Course Settings side panel menu. The default setting is 60°. Larger FOV settings create a wider view but targets and objects appear smaller. Smaller FOV settings limit the peripheral view and increase target and object sizes.

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