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Video Target Motion Controls

Video Target Motion Controls

Video target motion controls provide extra settings not available with any other object type.

Pose

Opens a flyout menu to select any pose created with the Video Target Editor.

Pose Audio

If turned on, any audio associated to the frames of the selected pose will play with the pose. The audio will repeat with every video loop (if any). If the option is off, the selected pose’s audio will not play no matter how many loops are selected. The default Audio setting is On.

Pose Behavior

Sets the behavior of the pose once it reaches the last frame. Once will cause the video to play once then hold the last frame of the pose. If Loop is selected, the video will play from the first frame to the last. When it reaches the end, it will jump back to the beginning and repeat.

Travel Time

Sets the number of seconds it will take the object to travel the distance of the entire path. Shorter travel times result in quicker movement. A setting of 0 will prevent the object from moving.

Path Behavior

Sets the behavior of the object as it travels the path. Select between Once, Reverse, Once Ping Pong, Loop, Loop Reverse, and Loop Ping Pong.

  • Once - The object will move along the path one time.

  • Reverse - The object will move along the path one time in reverse.

  • Once Ping Pong - The object will move along the path until it reaches the end. At that point, it will turn 180 degrees and move back along the path to the beginning.  If the time setting is 4 seconds, this setting will create an 8-second motion (4 to go one way and 4 to come back).

  • Loop - The object will move from the first waypoint to the last.  When it reaches the end, it will jump back to the beginning and repeat.

  • Loop Reverse - The object will move from the last waypoint to the first.  When it reaches the first waypoint, it will jump back to the last waypoint and repeat.

  • Loop Ping Pong - The object will move from the first waypoint to the last.  When it reaches the end, it will turn around and move back to the beginning and repeat.

Path Tension

Adjust the curvature of the path around a waypoint. 100% causes the waypoint to be a sharp angle, whereas lesser values ease the tension.

Select Waypoint

Allows the user to select waypoints along a path. Clicking the left arrow selects the previous waypoint. Selecting the right arrow selects the next waypoint. Just like the Object Selector, the left arrow is ghosted if the first waypoint is selected, and the right arrow is ghosted if the last waypoint is selected.

When you select a waypoint, the object position will instantly update to the selected waypoint’s position. Once a waypoint is selected, you can edit its position using the mouse or the Object Transform side panel.

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