Timer
Can be used by all object types.
Timer objects are similar to stopwatches that can time any event or occurrence within a stage. The Timer trigger can be used to check if a particular Timer object is less than, equal to, or greater than the specified time.
Timer
Selects a Time object from the current stage that will be polled.
Condition
Specifies a condition to test against. The Condition can be Less Than, Equal To, or Greater Than the time set by the Time slider.
Time
Sets the time that you want to test against. For example, if the Condition is set to Equal and you enter 1 Second in the Time slider, the trigger event will occur as soon as the selected Timer object reaches 1 second.
, multiple selections available,