Change Timer

Change Timer

Can be used by all object types.

The Change Timer action can be used by any object to start, stop, or reset a Timer.

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Timer

Selects a Timer object from the current stage to change.

Timer Event

Allows the Timer to be started (if it is not already running), stopped (if it is currently running), or reset. If the Timer is reset, it will return to the time specified by the Starting Time in the Timer’s settings.

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